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R.E.M | Student Game

R.E.M. is a 2D puzzle game developed for the Samsung Tab A

Genre: 3D Arcade Racer
Engine: Unreal Engine 4
Project Duration: 16 weeks

My Responsibilities:
- Organize the ASG and Visual Development documents
- Communicate with GD and discipline members
- Collaborate with other artist on assets and animations
- Provided paint-overs for style consistency

Created by HalfPixel Productions
Game Designer: Chris K.
Level Design: Bethany Y., Chris K.
Art Lead, Art Creation: Julia C.
Art Creation: Lamesha C.
Stakeholder: Jeff Cavitt

TGP1 - REM Game Trailer -

R.E.M. - Gameplay
Responsible for:
Puzzle Nodes
BG Art
Ui

R.E.M. - Gameplay
Responsible for:
Puzzle Nodes
BG Art
Ui

R.E.M. | Level 1 Stage Background

R.E.M. | Level 1 Stage Background

R.E.M.. | Stage 3 Background | Paintover
Original by Lamesha Coley

R.E.M.. | Stage 3 Background | Paintover
Original by Lamesha Coley

REM Poster V1 | TGP 1 Game
SMU Guildhall

REM Poster V1 | TGP 1 Game
SMU Guildhall

REM Poster V2 | TGP1 Game
SMU Guildhall

REM Poster V2 | TGP1 Game
SMU Guildhall

Stage Select BG | TGP 1 Game
SMU Guildhall

Stage Select BG | TGP 1 Game
SMU Guildhall

Start Screen |TGP 1 Game
SMU Guildhall

Start Screen |TGP 1 Game
SMU Guildhall

Style Paintover | TGP 1 Game
SMU Guildhall

Style Paintover | TGP 1 Game
SMU Guildhall

Concept Art | TGP 1 Game
SMU Guildhall

Concept Art | TGP 1 Game
SMU Guildhall

Concept Art | TGP 1 Game
SMU Guildhall

Concept Art | TGP 1 Game
SMU Guildhall